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Caribbean Stud Poker


This style of Poker is very snuffed in the Caribbean and on board boats of cruising, each player plays against the croupier and not against the other players. At Caribbean Poker you place a "handle" (first setting), receive your charts and decide then if you want to continue the play. If you misé and that the charts of the croupier at least contain a king and an ace, your play will be compared with that of the croupier. If you gain, the profits will be given according to your play. For more information on the profits, you with the Gains section refer below.

How to play

The player begins the part while placing his setting on the table of Poker. To begin a part, place a "handle" on space reserved for this purpose (registered handle) on the table of play.
After having placed your "handle", you will receive 5 charts. The croupier will receive also 5 charts of which a discovery. At this time, the player decides to follow if it thinks that it will gain or to lie down if it thinks that these charts are not good. If the player decides to lie down his setting "handle" is lost. If the player decides to follow, it must twice place another setting equal to the first and the plays are compared.
The croupier turns over then these charts and there are two possibilities: either the croupier known as "is qualified" or it is not it. If the croupier does not have a combination King-Have or a better combination in his play, it is not qualified. (In other words, the croupier must have at least a pair if it does not have a King and an Ace.) If the croupier is not qualified, the profits will be 1 against 1 on your "handle" and your setting will be reassigned. If the croupier is qualified, its score will be compared with your. If the score of the croupier is better than yours, you lose your "handle" and your setting. If your play and that of the croupier are equal, there is no profit or of loss. If your score is better than that of the croupier, you will touch your "handle" (1 against) more one profit on your setting according to your play (see Gain section below). If the player and the croupier have the same score (for example a pair), then the winner will be that which has the strongest combination. If the croupier has a pair, for example servant, servant, 10, 6 and 5 and the player has a pair servant, servant, 10, 8 and 5, then the player gains. Your initial "handle" and the additional profits will be posted in two distinct piles of tokens.
The classification of the combinations in Caribbean poker corresponds to the standard classification of the combinations of the poker, they are listed weaker at the height below.

Table of the Profits
Hand Obtained Payment
1 Pair (10 or better) 1 per 1
2 Pairs 2 per 1
Brelan 3 per 1
Fifth 4 per 1
Color 5 per 1
Full Hand 7 per 1
Square 20 per 1
Couleure Fifth 50 per 1
Fifth Royal Color 200 per 1

 



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